Table of Contents

Location

Far West is the most western of all Freeholds. It is also one of the largest. It measures roughly 8 city blocks square. It is west of the Sobek River, between Navah and the Orcish Steppe, joust outside the hills terrain. A day's ride outside of of Far West are a series of largely unexplored cave complexes that are the den of various monsters, bandits, and wildlife.

Background

Well known for being a center of magical learning, alchemy, and potion brewing, this Freehold is surprisingly large, well fortified, and heavily defended. Reclusive by nature, they tend to be self sufficient, and charge a premium for their goods and services, but are seen as the uncompromising best at what they do. Currently under “new management”, this freehold discovered religion by the pretext of one Vega, a high priest of an unknown deity, though thought to be a harsh master. Observers speculate that the town is under some curse or geass preventing more information from getting out. Coupled with their reclusive ways and hardy defense, no one knows the true story of what's going on.

The freehold is run by Durnik, a former human barbarian adventurer, turned administrator.

The Freehold possesses a magical school that can teach people customized magic application to real world problems, as well as a world-renowned potion academy. Although their prices are high, prospective students are met at the Sandlot, outside of the city proper, to gauge their interest, ability, and motivation to see their studies through to the end. Only those deemed worthy of the time and investment are allowed full-time status as a student. Once given full-time status, students are allowed to move into town, at which point their studies can begin in earnest.

Notable NPCs

Rumors